UPDATES: Chapter 4

Also, now you may choose to have the party leader’s AGI affect                       movement speed. (experimental).

Check the new info here.

UPDATES: Chapter 3

  • Random Battle BGM v1.2  -> v2.0 – Almost completely rewritten. Now it changes the battle bgm every time the map scene loads. This should fix issues with Yanfly’s Party System and stops the bgm from changing in the middle of battle.

Check the new info here.

Check the new info here.

Speed Manager – MV Plugin

Speed Manager


Introduction:

This Plugin allows you to set default speeds for the player, dashing, boat, ship and airship.

Features:

  • Change default movement speed of walk, dash and vehicles.
  • Option to have Movement speed affected by Party Leader’s AGI.(experimental)
  • Distance Per Frame formula can be can be edited allowing for more control over how movement speed in your game works.
  • (Suggestions)

How to use:

  • Add the plugin to your game, named SpeedManager.js (Don’t Rename)
  • Go to the plugin manager and set up the speeds.
  • Check Help for more info.

Plugin Download:

Get the Plugin Here

Credit/Terms of use:
Credit me if you wish; May be used however you wish; commercial or non-commercial.

Map Save Access – MV Plugin

Map Save Access


Introduction:

This plugin allows you to specify which maps will have save access disabled by default.

Features:

  • Maps you specify will always have Save disabled when the player enters.
  • Maps that are not specified will always have Save Enabled when the player enters.
  • You can change a map’s default save access from disabled to enabled through a plugin command.

How to use:

  • Add the plugin to your game, named MapSaveAccess.js (Don’t Rename)
  • Go to the plugin manager and set up the Map ID’s of the maps you wish to have save access disabled by default.

Plugin Commands:

  • MapEnableSave x         //x = MapID

 

Plugin Download:

Get the Plugin Here

Credit/Terms of use:
Credit me if you wish; May be used however you wish; commercial or non-commercial.

Battle Windows Customization – MV Plugin

Battle Windows Customization 


Introduction:

This plugin will allow you to customize nearly everything about the battle windows.

Features:

  • Set X and Y position of each window.
  • Set Width and Height of each window.
  • Set Opacity of each window.
  • Set Font Size of text in each window.
  • You can choose which windows to change and others are unaffected.

How to use:

  • Add the plugin to your game, named BattleWindowsCustomization.js (Don’t Rename)
  • Go to Plugin Manager and set Default to false for each window you wish to customize.
  • Change the number values to customize the windows to your liking.

Plugin Download:

Get the Plugin Here

Compatibility:

May not work properly with other plugins that change battle windows. Has a few bugs when used with Yanfly’s Battle Engine Core.

Credit/Terms of use:
Credit me if you wish; May be used however you wish; commercial or non-commercial.

Simple Follower Control – MV Plugin

Simple Follower Control


Introduction:

This simple plugin will allow you some control over your followers.

Features:

  • Set whether events collide with your followers. (Perfect for On Map Encounters)
  • Move your followers through the Set Movement Route command in an event. (Only basic Movement, including jump)
  • Stop all follower movement. You are free to move and they’ll stay where they are.
  • Show Balloon Animation on your followers.

How to use:

  • Add the plugin to your game, named SimpleFollowerControl.js (Don’t Rename)
  • Set it up in the Plugin Manager, set whether you want events to collide with your followers.
  • Use plugin command: MoveFollower x, where x is the number of the follower you wish to move. (0 for player)
  • After using the plugin command, use an event’s Set Movement Route command and move the “player” which will move the follower you previously set instead. (Remember to set MoveFollower to 0 again to move your player)
  • Moving your player will result in your followers following after you, to avoid this use plugin command: StopFollowers true.
  • Once you are done, remember to set StopFollowers false and your followers will follow you once more.
  • Balloon animations work the same way, first set the plugin command “BalloonFollower x” and then use the event’s “Show Balloon Icon” command.

Parameter Settings: 

  • Follower Collision: Whether events collide with your followers

Plugin Commands:

  • MoveFollower x
  • StopFollowers true/false
  • BalloonFollower x

Plugin Download:

Get the Plugin Here

Credit/Terms of use:
Credit me if you wish; May be used however you wish; commercial or non-commercial.

Simple Land vehicle – MV Plugin

Simple Land Vehicle


Introduction:

This plugin will replace the boat vehicle and make it into a vehicle that can be driven in land, but not in water.

Features:

  • Drive a vehicle in land
  • Set the speed of the land vehicle
  • Set whether encounters will happen while you are in the land vehicle
  • Set whether events can be triggered while on the land vehicle (Default: false)
  • Set a Region ID that will forbid the land vehicle to pass through (Optional)

How to use:

  • Add the plugin to your game.
  • Change the graphic of the boat in the database into the graphic of your land vehicle (unless you want an actual boat on land xD)
  • Set Starting Position of “Boat” which will be your Land Vehicle. (Boat = Land Vehicle, Ship = Water Vehicle, Airship = Air Vehicle)
  • Go to the Parameter Settings and set your land vehicle speed, Encounters and whether touch/action button events can be triggered
  • In the Parameter Settings, set a Region ID that forbids the vehicle to pass. (Optional)

Parameter Settings:

  • Vehicle Speed: Change the movement speed of your land vehicle
  • Encounters: Whether encounters are enabled while on the land vehicle
  • Touch Events: Whether touch events will be triggered while on the land vehicle
  • Action Button Events: Whether action button events will trigger while on the land vehicle
  • Forbid Region ID: Set which Region ID will forbid land vehicle to pass through

Plugin Download:

Get the Plugin Here

Credit/Terms of use:
Credit me if you wish; May be used however you wish; commercial or non-commercial.

Random Battle BGM – MV Plugin

Random Battle BGM


Introduction:

This plugin will randomly play one of the Battle BGM’s that you choose.

Features:

  • You may declare up to 30 BGM’s
  • One of those BGM’s will be chosen at before each battle
  • You may turn this plugin on or off at any time through plugin commands.

How to use:

Add the plugin to your game and set up what battle BGM’s you wish to use by typing the filename in the parameter settings.

Parameter Settings:

  • Volume: Change the volume of battle bgm
  • Pitch: Change the pitch of battle bgm
  • Pan: Change the pan of battle bgm
  • BGM 1 – 30: Filenames of the bgm’s that will play randomly each battle

Plugin Commands:

Turns this plugin on or off

  • RandomBGM on/off

Plugin Download:

Get the Plugin Here

Credit/Terms of use:
Credit me if you wish; May be used however you wish; commercial or non-commercial.